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Old Aug 31, 2009, 01:33 PM // 13:33   #101
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A skilled player will look for answers to problems.

A skilled player will be creative in character set up (Skill bars, runes, weapons, the whole she-bang) and can recognize when and why things will not work.

A skilled player will look for alternatives when skill updates happen and require changes to the meta instead of coming on Guru and QQing about things. (constructive criticism =/= QQ)

A skilled player has situational awareness. Recognizing methods of using terrain to one's advantage, enemy strengths & weaknesses, what and where other party members are doing, etc.

A good player has a fair degree of skill, may or may not be "1337" but won't be a burden to the rest of the team.

A good player will be courteous when discussing strategy & setting skill bars and stuff.

A good player won't give newbies grief when the newbie asks questions in Kamadan, AC, or anywhere else.

A good player will know what I mean when I tell beggers (in All Chat) "FREE MONEY!!!" See Ipillu Whupwup in Whitman's Folley!" (Bad players will think that I am Ipillu Whupwup!)

A good player will have a sense of humor and not throw a tantrum if something goes wrong.
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Old Aug 31, 2009, 02:15 PM // 14:15   #102
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Quote:
Originally Posted by Burst Cancel
However, competitive players don't see "fun" as the goal, in-and-of-itself. Improving or winning is the goal, and fun is the side effect. In competitive activities, not having fun is okay as long as you win; for casual players, not winning is okay as long as you're having fun.
'Kay, that I can agree on. I'm not the most competitive of players, but if I play to win I play to win. (AB's the only arena I really play, because when your AB ping is 800, you don't inflict that on an organized team. Yeah, I know some people don't even think of it as PvP.) I get frustrated when people screw up, I get annoyed at ridiculously stupid allies, like suicidal sins who throw themselves into mobs, etc. or people who spend so much time trashtalking they give the opposing side free points. When I get annoyed enough, however, I stop, because at that point it's not worth it.

I suppose we can definitely both agree that if you're going to play to win, play to win, and not hide behind excuses of 'it's just a game' to shield yourself against criticism.

Quote:
You can use objective measures for PvE too, but the community seems to think the bar is simply too low.
Mmmhm, but there's definitely a difference between a competent PvE player and an incompetent PvE player. Within the PvE part of GW, people do know what they want to see and what they don't want to see.

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And really, you can just keep tacking those on until it fits whatever definition you were looking for.
Fair enough. I think everyone has a different view of 'good' player, where 'good player' tends to be the type of person you can work best with. That's why words like 'carebear' and 'elitist' get thrown around a lot, although I don't see why either should apply, really.
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Old Aug 31, 2009, 02:21 PM // 14:21   #103
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Someone who understands WHY things happen the way they do and how to react to situations correctly and effectively, and understands the reasons behind their skill choices and reasons a bar works or why it doesnt for the area/situation.
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Old Aug 31, 2009, 02:50 PM // 14:50   #104
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A good player is one who realizes that the game he is playing is a waste of life. So he quits.
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Old Aug 31, 2009, 03:46 PM // 15:46   #105
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before this turns into a PvP vs. PvE argument, I shall settle that -

the best pvp players in the world can do whatever pve they wish and be successful at it (dR showed us this)

the best pve players can't beat anything close to top pvp teams.



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Old Sep 01, 2009, 12:26 AM // 00:26   #106
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A good player shuts up, listens to the battle plan, and doesn't jump into the middle of an enemy group and spam aoe attacks until they die (3 seconds).
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Old Sep 01, 2009, 03:57 PM // 15:57   #107
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Quote:
Originally Posted by Island Guardian View Post
What Makes a Guild Wars Player Good?
Not getting perma-banned for duping. That's pro.
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Old Sep 01, 2009, 04:20 PM // 16:20   #108
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Default Essentially good players are those that U want to team with!!!

good GW players - are TEAM players (either PvP or PvE)

the best players in the game play as part of a team...
friendly & helpful attitude...
filling tactical roles in a timely manner...
incorprating ALL UI - radar, visual battle field, effects monitor, status bars...
timing skills instead of spamming...
NOT rushing in solo to try to spike...
focussing when targets called...
kiting to reduce damage pressure...
USING ints wisely !!!!
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Old Sep 01, 2009, 08:33 PM // 20:33   #109
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Quote:
Originally Posted by dbulger View Post
how fast they are in rollerbeetle racing.

Man, I won 8 out of the 10 i ever played. I must be godlike

A good player has to have a cool minipet!
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Old Sep 01, 2009, 08:34 PM // 20:34   #110
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Quote:
Originally Posted by Kook~NBK~ View Post
A good player won't give newbies grief when the newbie asks questions in Kamadan, AC, or anywhere else.

A good player will know what I mean when I tell beggers (in All Chat) "FREE MONEY!!!" See Ipillu Whupwup in Whitman's Folley!" (Bad players will think that I am Ipillu Whupwup!)

I like these two, good players like to help out
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Old Sep 01, 2009, 08:40 PM // 20:40   #111
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A good player is someone who understands the game at a higher level than most and uses this understanding to build their knowledge and skills.
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Old Sep 01, 2009, 08:42 PM // 20:42   #112
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Apparently in HA, it involves being able to tolerate listening to 7 total strangers work themselves up into a lather as soon as pressure starts to build. Which is why I'm not a good HA player. :P
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Old Sep 01, 2009, 08:52 PM // 20:52   #113
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a good player is somone thats full of his self thast right his not her lol j/k

a good player is somone that can listen and be envloved
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Old Sep 01, 2009, 09:36 PM // 21:36   #114
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Good players realize when they are not good at something, and make an effort to change for the better rather than making the same mistake over and over again. This is closely linked to stupidity.

In nature, the Dodo went extinct because it was:
A.) Delicious (apparently)
B.) Too dumb to move when the Dodo next to it was shot point blank with a gun

This is an example of stupidity, or not learning from yours, or another individual's mistakes. The same holds true in Guild Wars. You can take a perfectly viable build like a N/A Suicide Bomber build in Jade Quarry, and be absolutely useless to your team with it if you keep attacking a quarry guarded with a Mo/P, that is throwing Protection Spirit and the occasional Word of Healing and Dismiss Condition on one of the Quarries inhabitants. All this results in, is a wasted player slot for your team as you continuously throw yourself against NPC after NPC with no change in outcome. Instead, what said N/A Bomber should do, is find another quarry or point that is not being guarded quite as tightly, and try their luck there, or (quickly) notice the habits of the monk and strike when they are least suspecting.

To recap: learn from your mistakes, and you'll be fine.
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Old Sep 02, 2009, 04:25 AM // 04:25   #115
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I don't even know why people even brought PvE up in this thread, its like being able to beat computer players at WC3, it doesn't really mean anything. Anybody can beat a predictable, static and unchanging opponent, so seriously just stop posting about skill in PvE, cus it simply doesn't exist.

In terms of PvP, you know your good when you can consistently carry your RA team to 10 wins
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Old Sep 02, 2009, 06:38 AM // 06:38   #116
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Quote:
Originally Posted by Devika View Post
I don't agree with you about Tournament play, because as I have already stated there is more to Guild Wars than Tournament PvP to be "good" at. Just because there are no tournaments for PvE it doesn't mean players don't strive to be good at PvE (and believe me there is a difference between a good PvE player and a bad one).

However I can agree with most of the rest though.
This to me proves Burst Cancel's point. Tournaments and competition are two common ways to determine who is good at any given thing. In Guild Wars, tournaments and competition only happen in PvP. Thus, I'd go as far as saying that PvP is the only way anybody can be good at Guild Wars because it is the only way we can actually measure "goodness" in the game.
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Old Sep 02, 2009, 08:22 AM // 08:22   #117
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blonde hair + nice legs = win.
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Old Sep 02, 2009, 10:18 AM // 10:18   #118
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Maybe PvP has the only objective measure of comparative goodness of players, but there sure as hell are bad players in PvE. I therefore think it's relevant to say what makes a good player different from a bad player in PvE, even if you can't say which of the good players are the best when comparing them with other good players. If the OP had meant "What makes a Guild Wars player good at PvP?" then they should have stated that.
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Old Sep 03, 2009, 02:27 AM // 02:27   #119
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Quote:
Originally Posted by Mister Smartypants View Post
If the OP had meant "What makes a Guild Wars player good at PvP?" then they should have stated that.
Fine. I'm saying that in order to be good at GW, you have to be good at PvP though.
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Old Sep 03, 2009, 09:11 PM // 21:11   #120
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In PvE a good player is someone that can find an excellent working build on PvX wiki vouched by the community and know how to run it.

In PvP a good player is someone that can find an excellent working build on PvX wiki vouched by the community and know how to run it.
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